2FBA FETCH-TWO PUSH HL HL is preserved. PUSH AF AF is preserved. Call the five bytes of the first number - M1, M2, M3, M4 & M5. and the second number - N1, N2, N3, N4 & N5. LD C,(HL) M1 to C. INC HL Next. LD B,(HL) M2 to B. LD (HL),A Copy the sign of the result to (HL). INC HL Next. LD A,C M1 to A. LD C,(HL) M3 to C. PUSH BC Save M2 & M3 on the machine stack. INC HL Next. LD C,(HL) M4 to C. INC HL Next. LD B,(HL) M5 to B. EX DE,HL HL now points to N1. LD D,A M1 to D. LD E,(HL) N1 to E. PUSH DE Save M1 & N1 on the machine stack. INC HL Next. LD D,(HL) N2 to D. INC HL Next. LD E,(HL) N3 to E. PUSH DE Save N2 &N3 on the machine stack. EXX Get the exchange registers. POP DE N2 to D' & N3 to E'. POP HL M1 to H' & N1 to L'. POP BC M2 to B' & M3 to C'. EXX Get the original set of registers. INC HL Next. LD D,(HL) N4 to D. INC HL Next. LD E,(HL) N5 to E. POP AF Restore the original AF. POP HL Restore the original HL. RET Finished. Summary: M1 - M5 are in H', B', C', C, B. N1 - N5 are in: L', D', E', D, E. HL points to the first byte of the first number. THE 'SHIFT ADDEND' SUBROUTINE This subroutine shifts a floating-point number up to 32 decimal, Hex.20, places right to line it up properly for addition. The number with the smaller exponent has been put in the addend position before this subroutine is called. Any overflow to the right, into the carry, is added back into the number. If the exponent difference is greater than 32 decimal, or the carry ripples right back to the beginning of the number then the number is set to zero so that the addition will not alter the other number (the augend). 2FDD SHIFT-FP AND A If the exponent difference is RET Z zero, the subroutine returns at CP +21 once. If the difference is greater JR NC,2FF9,ADDEND-0 than Hex.20, jump forward. PUSH BC Save BC briefly. LD B,A Transfer the exponent difference to B to count the shifts right. 2FE5 ONE-SHIFT EXX Arithmetic shift right for L', SRA L preserving the sign marker bits.