Miner Willy comp.sys.sinclair
SpeccyGame 2002
Heels

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Rules

The rules are simple:-

  1. All entries must be playable without modification on at least one of the following platforms: ZX Spectrum 48K, ZX Spectrum 128, ZX Spectrum +2, Timex TC2048.
     
  2. Games submitted for the BASIC category must be written purely in Sinclair BASIC. They may use POKE, PEEK, IN and OUT commands, but the only use of the USR function must be for the creation User Defined Graphics. BASIC games must have the ability to be stopped and LISTed to allow the judge(s) to easily confirm that they use no machine code.
     
  3. Entries must be submitted in either .TAP, .Z80, or .SNA formats. Or optionally posted to me on audio tape, and I will covert them to an emulator-friendly file.
     
  4. The closing date for the competition is midnight, 30th November 2002.
     
  5. All voting will be kept private except in the event that I believe vote rigging has taken place, in which case details of questionable votes may be revealed and subsequently discussed in comp.sys.sinclair. In the event of suspicious votes being received, the judge's (that's me!) decision will be final.

That's it as far as the rules go. There are no size limits on your code. The bigger, flashier and more playable the better!